Do I have to use prefixes on every layer?
No. If there is no prefix, Figblox creates a Frame by default.
What happens if I delete something in Figma?
It stays in Roblox unless you enable Remove deleted layers on import.
Can I edit the UI in Studio after importing?
Yes. Figblox updates what changed in Figma and can leave other Studio edits alone.
Why are my images not showing up?
Raster and image layers need matching Roblox image or decal assets available to link. If the asset exists and the name matches, Figblox can link it automatically during import.
Do I still need to run To Scale, Lock Text, or Lock Stroke manually?
No. Confirming an import now handles those automatically as part of the normal workflow.
When should I use Reset Tools?
Only when you want to remove Figblox tool state, rerun tools manually, or clean up a bad imported state.
Can I use Figblox for multiple games?
Yes. Each ScreenGui is managed separately.
What if something imports wrong?
Add .raster to that layer in Figma and export it as an image instead.